AI Insights · Timothy · April 2022
Top 5 Theme Parks Games on Android in the US: Q1 2022 Performance
Discover the performance trends of the top 5 theme park games on Android in the US during Q1 2022, based on weekly downloads, revenue, and active users data from Sensor Tower.
In the first quarter of 2022, the top 5 theme park games on the Android platform in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Theme Park 3D - Fun Aquapark from Alictus saw a remarkable increase in weekly downloads, starting from just 600 in the first week of January and peaking at 226K in the week of February 21. Weekly active users followed a similar trend, growing from 347 in early January to a peak of 251K in the same week. Revenue data was not available for this app during this period.
aquapark.io by VOODOO experienced a steady performance. Weekly downloads ranged from 34K to 102K, with the highest number recorded in mid-January. The app's weekly revenue remained relatively stable, reaching up to $164 in late January. Active users peaked at 581K in the week of January 24 and saw a gradual decline to 341K by the end of March.
My Town: Fun Park kids game from My Town Games Ltd had varied weekly downloads, starting at 2.1K and reaching a peak of 17.9K in late January. Weekly revenue was modest, with the highest being $10 in mid-February. The app's weekly active users fluctuated, peaking at 25.3K in late January and seeing a slight decrease to 13.1K by the end of March.
Idle Theme Park Tycoon by Codigames showed consistent performance. Weekly downloads ranged from 4.8K to 9.8K, with a peak in late February. The app generated a steady weekly revenue, peaking at $6K in mid-March. Active users remained fairly stable, ranging between 43K and 53K throughout the quarter.
Theme Park Rush by Virtual Projects Co, released in early February, saw its downloads peak at 31.8K in mid-February before declining to zero by the end of March. Active users followed a similar pattern, peaking at 28.8K in the week of February 21 and falling to 6K by the end of March. Revenue data for this app was not available during this period.
For more detailed insights and trends on mobile apps, visit Sensor Tower.